Hi,
I test of the “Sample project” from DLSS4 plugin — everything works.
🔸I’d now like to test Baked Lightmass in this project “SampleDlss4”.
Goal:
See how much I can gain by using SuperSampling in a project with Static and Movable lights.
I want to use the SampleDlss4 scene and its UI because I couldn’t create a similar UI myself (this one works).
I removed unnecessary assets from this scene (MovingSphere, Reflect etc). I added a simple archwiz shape, and a Static/Movable LightSource.
I changed the settings in Project Setting:
-GI = None
-Allow Static Light = True
-Force No Precomputed Lighting = False (WorldSetting)
-Light Source = Static + Movable
-UV lightmap on asset = Yes
-PostProcessVolume = New
🔹Click Build Lighting –> total is calculated to 100%
🔹WorldSetting –> 0 lightmaps changes to 40 lightmaps
🔹There is no Static Light in the viewport and Play PIE. There is only only Movable Lighting
Where could the problem be? Thanks for your help. :)