I am trying to set the material density of my robot.
I know I can set it in Rigid Body Material, but I don’t know what the units are.
Is it kg/cm^3?
Thanks.
I am trying to set the material density of my robot.
I know I can set it in Rigid Body Material, but I don’t know what the units are.
Is it kg/cm^3?
Thanks.
As defined in the schema:
The density is in the units your layer is, so if your MPU (metersPerUnit) and KGPU (kilogramsPerUnit) are 1 then its kg/m^3, if your layer is in cm (MPU = 0.01) its kg/cm^3.
Regards,
Ales
Does density get scaled when isaacsim automatically applies its unit conversion fix? Or does it stay related to the layer?
That depends what conversion happens. If metrics assembler kicks in it will apply the units scale correction, but since omni.metrics.assembler.physics extension is not enabled by default it would not correct density. If enabled and also the reference is not using scene graph instancing (we cant write there) the density gets corrected.
There are also inbuild tools in Isaac sim for units correction, those should update density.
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