Does CloudXR and Alpha Channel Support in VR Video Streams?

I’m using CloudXR for a VR project and need to know if it supports alpha channels in video streams. My project requires alpha channels for transparency and visual effects.

Does CloudXR support this? If not, any workarounds or suggestions?

Thanks for your help!

We do not currently support dual RGB+A as a configuration, but hope to add support for it in the near future. It is definitely a core requirement for pass-through XR use cases.