Dual GPU System - Direct3D Shader Debugger

Hello,

currently i use Single GPU System for Direct3D Shader Debugger. The performance is very slow.

My system:
CPU: Core i7-2700K
RAM: 8GB
GPU: GeForce GTX 660 Ti

Question: will Dual GPU System (Two 660 Ti) significantly increase the performance of the Direct3D Shader Debugger?

Hi user88,

For Direct3D Shader Debugger, a machine with 2 GPU will not increase the performance, since it still debug/run the shader all in one machine, we call this Local Shader Debug. You can try to prepare another machine, remote debug/run the shader in that machine, this may increase the performance, we call this Remote Shader Debug.

Thanks
An

Thank you for answer AYan,

that will save my time and money!