I’ve got the EGLStream to GStreamer pipeline finally working with OpenGL ES. My test application draws a red triangle with a changing background (glClear). However when I switch the test application to OpenGL there is only a black image. It seems that the EGL Stream producer surface is not working with OpenGL?
I’ve create a small test package which builds a OpenGL ES en OpenGL version of the application for reproduction on a TX1.
EGL-GST-test.tar.gz (468 KB)