Export Mocap animation to any 3D editor or UE4/5?

Is it possible to export Mocap animation from Machinima to any software, for editing or retargeting to my own meshes or skeletons?

Hello @zenyaz! The animation recorder generates a time-sampled USDSkelAnimation clip and writes it to disk. This allows you to convert your video source to an animation clip for use in the sequencer or anywhere you can use SkelAnimation clips.

Here is a link to our documentation for the Pose Tracker