Extracting the corner coordinates of a cube in Isaac Sim

I want to extract the corner coordinates of a cube in Isaac Sim for use as part of the observations in reinforcement learning (RL) learning of a legged robot moving the cube. Can I get these data from the simulation or do I need to get the cube centre of mass state and calculate the corners using the cube’s pose data and its dimensions?

I did something similar and used the center then recalculated from that. I advise using cache in this case if you have lots of cubes if you have one if probably cache anyway to save re calculation every tick. That’ll improve frame rate

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