Eyes are popping out when character is animated

I have strange thing here, see this:

This is exported from CC with “remove hidden faces” and I just used “current pose” and this has worked before just well.

But now those eyes are popping out when character is animated.
Please help, I feel bad for her!

Ok, if I export my character from cc to USD with all motions, then it all goes just fine in create Sequencer.

So maybe this was the way I always did it :)
Works just great!

yes, currently you have to export with all the motions, otherwise it would be different on another character

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