Eyes pose is not exported to Omniverse USD

See my CC custom pose:

When I export this to USD, I get this:

Eyes are wide open again! I made a support topic to CC support, I share the solution to here when I get it…
Btw he is drinking soda: Video texture with opacity!

Is CC pose bese on blendshape.
if is, you need check on edit - preferences - USD skel - blendshape enable

Hey, thanks Juicao! This was the solution!!

The character needs to be imported again with this option ON. Now we are good.