Hi, Im trying to render the animation after importing the blendshape weights from the a2f and the rendering takes around 1.8seconds/ frame. So a six second animation takes around 6 minutes to render a webm video output. The Blender uses tesla T4 by default, Evee cycles engine. Can you please suggest any best practises to improve the rendering speed on production as we parallelize multiple “render animations”?
@snehareddyp i am a bit confused by the “Eevee cyles engine” you mentioned; are you doing realtime or offline rendering?
Thanks for replying @Simplychenable , we plan to generate them quickly and send the videos to the end user which is not realtime. Sorry my typo there. Evee Render engine is used to render the animation