FisheyeSpherical: 360 render

When using a Spherical Fisheye Camera to render 360, (RTX Real-Time) a rectangle appears on the sides, can anyone explain?
The same project in RTX-Path-Traced does not appear.

Hi rrafinha,

The rectangles on the side when using a fisheye camera in Real-Time mode are not intended. We are aware of this issue and will fix it in a future release of Create/Machinima.

Cheers,
Sam

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Any update on this?

Should it be Fisheye - Equirectangular?

This would be an AMAZING feature!

Hi @michalex19! Welcome to the Community! I messaged the Machinima team for an update on this feature. Should hear back soon. Thanks for reaching out to us!

Hello @michalex19, The development team informed me that this feature is still in development. Unfortunately, I do not have a timeframe fore when this feature will be released.

That’s ok, thank you for getting back to me so quickly! If there is any update, let me know if you can!

Just wanted to update this thread. We now support Fisheye for our camera properties. Here is a link to our documentation: Fisheye Properties