FisheyeSpherical: 360 render

When using a Spherical Fisheye Camera to render 360, (RTX Real-Time) a rectangle appears on the sides, can anyone explain?
The same project in RTX-Path-Traced does not appear.

Hi rrafinha,

The rectangles on the side when using a fisheye camera in Real-Time mode are not intended. We are aware of this issue and will fix it in a future release of Create/Machinima.



Any update on this?

Should it be Fisheye - Equirectangular?

This would be an AMAZING feature!

Hi @michalex19! Welcome to the Community! I messaged the Machinima team for an update on this feature. Should hear back soon. Thanks for reaching out to us!

Hello @michalex19, The development team informed me that this feature is still in development. Unfortunately, I do not have a timeframe fore when this feature will be released.

That’s ok, thank you for getting back to me so quickly! If there is any update, let me know if you can!