Hi, I was wondering if there is a way to access a callback for when a fluid particle times out (i.e. its lifetime expires)? If its not available thru Unity, then is there an avenue for me to modify the Flex source code to expose it? Thank you.
Related topics
Topic | Replies | Views | Activity | |
---|---|---|---|---|
Free Flex Particles - Unity | 0 | 472 | October 26, 2019 | |
Flex Unity SoftBody Freez Axes | 0 | 504 | April 24, 2020 | |
Unity Flex - Fix particles | 0 | 465 | December 14, 2018 | |
flex Unity VR fluid Rendeirng Issue | 0 | 564 | September 15, 2018 | |
Detect number of particles in area Flex in Unity | 0 | 535 | December 5, 2019 | |
FleX Fluid Unreal Engine 4.20.3 - determine the amount of particles in volume? | 0 | 756 | October 9, 2018 | |
Unity Flex Particles Position | 10 | 2434 | November 26, 2020 | |
FleX and Multiple Fluids | 8 | 1784 | March 10, 2020 | |
Nvidia Flex in Unity not working | 0 | 870 | April 26, 2019 | |
Export Mesh real time - Unity3D FLEX | 0 | 538 | January 30, 2019 |