Hello
It saids "For the Capture Plane it supports MMAP memory types.
Can I access the memory type for MMAP directly without using NvBufferTransform?
Thank you.
Hello
It saids "For the Capture Plane it supports MMAP memory types.
Can I access the memory type for MMAP directly without using NvBufferTransform?
Thank you.
Hi,
It actually calls NvBufferTransform() in internal implementation. So both MMAP and DMABUF work identically.
Hello,
Can I access yuv right away without using Transform or convert?
Thank you.
Hi,
Since the buffer is in blocklinear format which is private format, you would need to convert it to pitchlinear.