FP16 operator overloads

I was just wondering, why didn’t Nvidia implement operator overloads for FP16 and __half2 data types? +, -, comparsions etc…

Because I’m writing templatised kernels which can operate on floats and on __half data types and I’m getting tired of doing “if constexpr” (c++ 17 feature which gives me warnings when compiling kernels) just to do a simple __half addition using intrinsics when I can just write “a + b”.

Can I even implement my own operator overloads?

Kind regard,

Garko