I’ve been messing around with the Android samples from the GameWorks examples, and I’m wondering if there’s any way to read files off of the Shield Tablet’s micro SD card. I was looking at the NvAssetLoader, but that seems as if it’s only for things pacakged into the app’s .apk.
The idea for using this is to make it so I can introduce new data without having to hardcode the files.
Thanks for any help/suggestions!