Genesis: A Generative and Universal Physics Engine for Robotics and Beyond

๐—š๐—˜๐—ก๐—˜๐—ฆ๐—œ๐—ฆ: ๐—ฅ๐—ฒ๐˜ƒ๐—ผ๐—น๐˜‚๐˜๐—ถ๐—ผ๐—ป๐—ถ๐˜‡๐—ถ๐—ป๐—ด ๐—ฅ๐—ผ๐—ฏ๐—ผ๐˜๐—ถ๐—ฐ๐˜€ & ๐—ฆ๐—ถ๐—บ๐˜‚๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ปโฃ NVIDIA Robotics
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Introducing ๐—š๐—ฒ๐—ป๐—ฒ๐˜€๐—ถ๐˜€ โ€“ a comprehensive physics simulation platform engineered for general-purpose ๐—ฅ๐—ผ๐—ฏ๐—ผ๐˜๐—ถ๐—ฐ๐˜€, ๐—˜๐—บ๐—ฏ๐—ผ๐—ฑ๐—ถ๐—ฒ๐—ฑ ๐—”๐—œ, ๐—ฎ๐—ป๐—ฑ ๐—ฃ๐—ต๐˜†๐˜€๐—ถ๐—ฐ๐—ฎ๐—น ๐—”๐—œ ๐—ฎ๐—ฝ๐—ฝ๐—น๐—ถ๐—ฐ๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐˜€. ๐—š๐—ฒ๐—ป๐—ฒ๐˜€๐—ถ๐˜€ isnโ€™t just a physics engine; itโ€™s a complete ecosystem built from the ground up. It seamlessly integrates a universal physics engine with a powerful, lightweight, and ultra-fast simulation framework. W๐—ถ๐˜๐—ต ๐—ฐ๐—ฎ๐—ฝ๐—ฎ๐—ฏ๐—ถ๐—น๐—ถ๐˜๐—ถ๐—ฒ๐˜€ ๐—ฟ๐—ฎ๐—ป๐—ด๐—ถ๐—ป๐—ด ๐—ณ๐—ฟ๐—ผ๐—บ ๐—ด๐—ฒ๐—ป๐—ฒ๐—ฟ๐—ฎ๐˜๐—ถ๐—ป๐—ด ๐—ฝ๐—ต๐˜†๐˜€๐—ถ๐—ฐ๐—ฎ๐—น๐—น๐˜†-๐—ฎ๐—ฐ๐—ฐ๐˜‚๐—ฟ๐—ฎ๐˜๐—ฒ ๐˜ƒ๐—ถ๐—ฑ๐—ฒ๐—ผ๐˜€ ๐—ฎ๐—ป๐—ฑ ๐—ฑ๐˜†๐—ป๐—ฎ๐—บ๐—ถ๐—ฐ ๐—ฐ๐—ฎ๐—บ๐—ฒ๐—ฟ๐—ฎ ๐—บ๐—ผ๐˜๐—ถ๐—ผ๐—ป๐˜€ ๐˜๐—ผ ๐—ผ๐—ฟ๐—ฐ๐—ต๐—ฒ๐˜€๐˜๐—ฟ๐—ฎ๐˜๐—ถ๐—ป๐—ด ๐—ถ๐—ป๐˜๐—ฒ๐—ฟ๐—ฎ๐—ฐ๐˜๐—ถ๐˜ƒ๐—ฒ ๐Ÿฏ๐—— ๐˜€๐—ฐ๐—ฒ๐—ป๐—ฒ๐˜€ ๐—ฎ๐—ป๐—ฑ ๐—ฎ๐—ฑ๐˜ƒ๐—ฎ๐—ป๐—ฐ๐—ฒ๐—ฑ ๐—ฟ๐—ผ๐—ฏ๐—ผ๐˜๐—ถ๐—ฐ ๐—บ๐—ฎ๐—ป๐—ถ๐—ฝ๐˜‚๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป, ๐—š๐—ฒ๐—ป๐—ฒ๐˜€๐—ถ๐˜€ ๐—ฒ๐—บ๐—ฝ๐—ผ๐˜„๐—ฒ๐—ฟ๐˜€ ๐—ฑ๐—ฒ๐˜ƒ๐—ฒ๐—น๐—ผ๐—ฝ๐—ฒ๐—ฟ๐˜€ ๐˜๐—ผ ๐—ฝ๐˜‚๐˜€๐—ต ๐˜๐—ต๐—ฒ ๐—ฏ๐—ผ๐˜‚๐—ป๐—ฑ๐—ฎ๐—ฟ๐—ถ๐—ฒ๐˜€ ๐—ผ๐—ณ ๐—ถ๐—ป๐—ป๐—ผ๐˜ƒ๐—ฎ๐˜๐—ถ๐—ผ๐—ป.โฃ
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Iโ€™m excited to share that Iโ€™ve personally ported Genesis to the ๐—๐—ฒ๐˜๐˜€๐—ผ๐—ป ๐—”๐—š๐—ซ ๐—ข๐—ฟ๐—ถ๐—ป ๐—ฎ๐—ป๐—ฑ ๐—–๐—จ๐——๐—” ๐—”๐—ฅ๐—  architectures. Itโ€™s been an incredible journey bringing Genesis to these cutting-edge devices. This port ensures that Genesis will operate flawlessly ๐—ถ๐—ป ๐˜๐—ต๐—ฒ ๐˜‚๐—ฝ๐—ฐ๐—ผ๐—บ๐—ถ๐—ป๐—ด ๐—ง๐—ต๐—ผ๐—ฟ ๐—ฎ๐—ป๐—ฑ ๐—ก๐˜ƒ๐—ถ๐—ฑ๐—ถ๐—ฎ ๐——๐—ถ๐—ด๐—ถ๐˜๐˜€ environments, featuring over 30 ported libraries, the new API libgicl, and numpy 2.0 enhancements.โฃ
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And thereโ€™s more! In celebration of this milestone, ๐—œโ€™๐—บ ๐—ด๐—ถ๐—ณ๐˜๐—ถ๐—ป๐—ด ๐˜๐—ต๐—ถ๐˜€ ๐—ฝ๐—ฟ๐—ฒ- NVIDIA GTC release as a token of my commitment to advancing technology in our field. Alongside this, NVIDIA AI also launching ๐—ฃ๐—ฟ๐—ผ๐—บ๐—ผ๐˜๐—ถ๐—ผ๐—ป๐˜€ ๐˜ƒ๐Ÿฎ โ€“ offering new and improved scene creation for consistent setups across simulators, a dramatically simplified workflow, and a refined design with less inheritance. You asked, we delivered: ๐—š๐—ฒ๐—ป๐—ฒ๐˜€๐—ถ๐˜€ ๐˜€๐˜‚๐—ฝ๐—ฝ๐—ผ๐—ฟ๐˜ ๐—ป๐—ผ๐˜„ ๐—ถ๐—ป๐—ฐ๐—น๐˜‚๐—ฑ๐—ฒ๐—ฑ!โฃ

Thanks to Dustin Franklin, Asier Arranz
Thanks to Jim Fan for Promotion v2!
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Embrace the future of robotics and simulationโ€”elevate your projects with ๐—š๐—ฒ๐—ป๐—ฒ๐˜€๐—ถ๐˜€ and ๐—ฃ๐—ฟ๐—ผ๐—บ๐—ผ๐˜๐—ถ๐—ผ๐—ป๐˜€ ๐˜ƒ๐Ÿฎ!โฃ

Original POST: Johnny Nรบรฑez Cano on LinkedIn: #genesis #gtc2025 #robotics #embodiedai #physicalai #simulationโ€ฆ

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