Any body faced the issue of getting random black lines when using nvbuffer to get frames.
UniqueObj frame(iFrameConsumer->acquireFrame());
IFrame *iFrame = interface_cast
if (!iFrame)
break;
Image *image = iFrame->getImage();
EGLStream::NV::IImageNativeBuffer *iImageNativeBuffer = interface_cast<EGLStream::NV::IImageNativeBuffer>(image);
int fd = iImageNativeBuffer->createNvBuffer(size,
NvBufferColorFormat_YUV420, NvBufferLayout_Pitch, &status);
NvBufferParams params;
NvBufferGetParams(fd, ¶ms);
Cr and Cb channel looks fine but the Y channel seems to have some random black lines appearing and going away randomly.
Any proper documentation source for libArgus ?