Getting Navmesh Triangulation


Is it possible to get the navmesh vertices and triangle indices like this Unity function?
Unity - Scripting API: AI.NavMesh.CalculateTriangulation (

Hi @shyam_n - You can find more about Navmesh in Omniverse here: Navigation Mesh — Omniverse Extensions documentation

Hi @rthaker,
In the documentation I couldn’t find any function for getting the navmesh triangulation data.

Hi @shyam_n - I moving this question to appropriate category to get you an answer

cc: @mati-nvidia

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