Does anybody know how to get rid of the “ghost” objects that were present in previous renders but their shape is somehow still present in next render iterations?
I am trying to get rid of those in order to get clean images for offline data generation.
Running the offline dataset generator script (4. Offline Dataset Generation — Omniverse Robotics documentation) or running the render directly from Isaac gives the same result.
That’s the result after 9 iterations of viewport generation:
Disabling AO: Aggressive denoising makes the ghosting last for even longer. So I would assume that the denoising somehow has to be increased even more.
I followed the suggestion from Ghosting in the viewport rendering - #4 by cornibert , but that didn’t help.