glVertexAttribPointer Crash

I got a crash that puzzled me for some days. Crash frames as follows:

#0 0x00007ffff491e337 in raise () from /lib64/libc.so.6
#1 0x00007ffff491fa28 in abort () from /lib64/libc.so.6
#2 0x00007ffff4960e87 in __libc_message () from /lib64/libc.so.6
#3 0x00007ffff4969679 in _int_free () from /lib64/libc.so.6
#4 0x00007fff1716cfdb in ?? () from /lib64/libnvidia-eglcore.so.384.66
#5 0x00007fff1716d35f in ?? () from /lib64/libnvidia-eglcore.so.384.66
#6 0x0000000000af3974 in mt::VertexArrayDetail::bindVertexBuffer (attrs=…, context=0x7fff642a3830, this=) at …/…/…/src/private/src/engine/geometry/VertexArray.cpp:65(‘bindVertexBuffer’ call simply ‘glVertexAttribPointer’)

I have checked the details of vertex attributes, everything is OK. But WHY it crashed at ‘glVertexAttribPointer’?

Does anyone have some ideas about this crash?

My computer enviroment as follows:
OS : CentOS 7.0
GPU: