Hi there,
I just set up a glvnd setup at my linux machines, but I’m experiencing crashes at some games using nvidia glvnd flags. Few of them are:
- Hearts of Iron IV (Steam)
- Europa Universallis IV (Steam)
- Stellaris (GOG)
- Kingdom Come: Deliverance (Steam Proton)
- No Man Sky (Steam Proton)
All of those games run correctly if I unset __GLX_VENDOR_LIBRARY_NAME env variable, but very slow (Intel integrated will work)
Now, I tested many other games with the glvnd flags and works correctly, like:
- Cities Skylines (Steam)
- BioShock Infinite (Steam)
- Don’t Starve (GOG/Steam)
- ARK (Steam)
- AoE 2 (Steam Proton)
- Grid Autosports
- DiRT 4
- F1 2017
- Mad Max
…
So, my question is, is this happening due specific issues or I’m doing something wrong?
My command to run games would include:
__NV_PRIME_RENDER_OFFLOAD=1
__NV_PRIME_RENDER_OFFLOAD_PROVIDER=NVIDIA-G0
__GLX_VENDOR_LIBRARY_NAME=nvidia
__VK_LAYER_NV_optimus=NVIDIA_only
Also as extra data:
- Nvidia 435.21
- Xorg 1.20.5
- Kernel 5.2.13
- Nvidia GP104M
- Report sent to Paradox: https://forum.paradoxplaza.com/forum/index.php?threads/linux-crash-with-nvidia-with-libglvnd.1247683/
Thanks.