I am trying to decipher : https://developer.nvidia.com/nsight-visual-studio-edition-requirements
In there, it says:
 Shader debugging is supported on Kepler family GPUs for Direct3D 11 and OpenGL. Direct3D 12 & Vulkan APIs and Maxwell & Pascal family GPUs will be supported in upcoming releases.
Then it has another link :
The title of the page is: “Nsight Visual Studio Edition Supported GPUs (Full List)”
Where is the list that says:
Nsight Visual Studio Edition Shader Debugger Supported GPUs (Full List)?
There is too much guessing on Shader Debugger support and it is too expensive and time consuming to do trial-and-error
with commercially available cards to see which one works with all the uncertainty introduced by .
A list of actual commercially available cards for sale on Amazon/Newegg with part numbers that are actually
known to work with the shader debugger is better.
I am trying to find a dual displayport NVIDIA card that uses only a single full-length or half-height PCI-E slot since I do not have space in my computer for a wide 2 slot card with a big cooling fan.
Now apparently, this is Fermi Architecture.
Where is the roadmap with a timeline of planned Shader Debugger support in “upcoming releases” and the specific GPU’s
I am quite willing to invest in Nvidia products, but the provided support list information is highly suspect on the clarity of its content and a customer’s ability to translate that into the correct outcome.