GTC KEYNOTE 2021 | OMNNIVERSE ANNOUNCEMENTS
If you missed the keynote with Jensen Huang, or you just want to watch it again, a replay of the keynote can be found here
Check out a recap of the top NVIDIA Omniverse announcements:
NVIDIA OMNIVERSE OPEN BETA
NVIDIA Omniverse VR
NVIDIA Opens New Portals Into Virtual Worlds With Expanded Omniverse Ecosystem and Capabilities
New functionality coming to Omniverse Kit. The world’s first full-image, real-time ray-traced VR.
NEW!
NVIDIA Omniverse Avatar
NVIDIA Announces Platform for Creating AI Avatars
NEW!
NVIDIA Omniverse Replicator
NVIDIA Announces Omniverse Replicator Synthetic Data-Generation Engine for Training AIs
NVIDIA Isaac Sim
NVIDIA Isaac Sim, Powered by Omniverse Replicator, Generates Production-Quality Datasets for Training Perception AIs
NVIDIA DRIVE Sim
NVIDIA DRIVE Sim, Powered by Omniverse Replicator, Accelerates AV Development With Synthetic Ground-Truth Data Generation
NEW!
NVIDIA DRIVE Concierge and Chauffeur
A First-Class Experience, for Every Car: Meet NVIDIA DRIVE Concierge and Chauffeur
NVIDIA OMNIVERSE ENTERPRISE
NVIDIA, Lockheed Martin Team Up With State and Federal Forest Services to Fight Wildfires With AI
Ericsson Builds Digital Twins for 5G Networks in NVIDIA Omniverse
Don’t miss our top sessions at the conference:
Explore exclusive Omniverse sessions.
NVIDIA Omniverse is a scalable, multi-GPU virtual world platform that enables 3D design collaboration and true-to-reality simulation. Creators, designers, engineers, and enterprises can connect their assets, libraries, and software applications and freely iterate in a shared virtual world. Developers can extend the open Omniverse platform to build tools and microservices to streamline their workflows.
OMNIVERSE FOR CREATORS
- A New Era of Realism: Building Breathtaking Cinematic Renderings in Omniverse
- Discover iClone to Omniverse: The Complete Character Animation Workflow
- Meet the Omniverse Experts: Materials and Rendering Technology in Omniverse
OMNIVERSE FOR ENTERPRISE
- Exploring Omniverse, USD & Real-Time Rendering to Transform Global Film Production and Workflows at DNEG
- BMW and Omniverse for Production
- Scalable Collaborative Architectural Design in the AEC Industry with NVIDIA EGX and Omniverse
- Exposing Omniverse features like PhysX 5, RTX, Collaboration, and AI for Existing Manufacturing Applications.
OMNIVERSE DEVELOPER DAY
- Build, Connect, Extend - Introduction to Omniverse Platform for Developers
- Making a Connector for Omniverse
- How to Build Extensions and Apps on Omniverse Kit
- A Deep Dive into Building Microservices with Omniverse
- Developer Breakout: Build Your Own Extensions and Apps on Omniverse Kit
- Developer Breakout: Build, License and Distribute Your Omniverse Extensions, Apps, and Connectors
- Developer Breakout: Build Your Own Microservices on Omniverse
OMNIVERSE ESSENTIALS
- NVIDIA Omniverse User Group
- Foundations of the Metaverse: Omniverse Nucleus for Collaboration
- Digital Human Technologies behind Virtual Jensen and Siggraph Real-time Live
SESSIONS FROM AROUND THE WORLD
- NVIDIA IndeX in Omniverse: Scientific Visualization and Photo-real Depictions of Volume Data in a Collaborative Environment
- Animated Storytelling: Turn a Story into an Animated Film with NVIDIA Technologies
- Unlimited Vegetation Asset Customization in Omniverse
- Wearing the Omniverse: Photogrammetry Applied to Clothing