we’re running into a reproducible VIDEO_MEMORY_MANAGEMENT_INTERNAL BSOD on Win 10 with one of our devices. I compiled an archive gtx-bsod.zip (465.6 KB) documenting the issue with the following contents:
main.cpp minimal example reproducing the issue
111821-16718-01.dmp Minidump of the crash
Project1.exe the compiled binary
NVIDIA GeForce GTX 1050
Devices not crashing:
NVIDIA GeForce GTX 1070
AMD Radeon Pro 560
Intel UHD Graphics 630
Driver versions tried:
496.76 (Game ready)
Vulkan SDK versions tried:
Win 10 x64
Microsoft Visual Studio Professional 2019
Please forward this to the driver maintainers and let me know if I can contribute anything else.
Hello @bfuehrer and welcome to the NVIDIA developer forums!
Thank you for bringing this to our attention, I will forward the information.
Hi @MarkusHoHo ,
is there any news/progress on this? I tried the game ready driver v512.15 but the problem still persists. Unfortunately this bug adds a lot of overhead for us because we currently need to disable affected devices or features for our customers from running at all. Can you maybe based on similarity of driver implementation give us a hint which series are more or less likely to be affected by this so we can ideally be less conservative in our heuristics of what we disable?
Hi @bfuehrer , @MarkusHoHo
@bfuehrer , Please Update you simple project for multi GPU systems:
// 1. will be crash for single GPU!
// 2. can't select GPU
physicalDevice = devices;
Hi @AndreyOGL_D3D ,
please try this version
gtx-bsod.zip (474.7 KB)