Gtx 1050, video_memory_internal bsod


we’re running into a reproducible VIDEO_MEMORY_MANAGEMENT_INTERNAL BSOD on Win 10 with one of our devices. I compiled an archive (465.6 KB) documenting the issue with the following contents:

  • main.cpp minimal example reproducing the issue
  • 111821-16718-01.dmp Minidump of the crash
  • Project1.exe the compiled binary

System specs

Device crashing:
NVIDIA GeForce GTX 1050

Devices not crashing:
NVIDIA GeForce GTX 1070
AMD Radeon Pro 560
Intel UHD Graphics 630

Driver versions tried:
472.12 (Studio)
496.76 (Game ready)

Vulkan SDK versions tried:

Win 10 x64
Version 21H1

Microsoft Visual Studio Professional 2019
Version 16.11.5

Please forward this to the driver maintainers and let me know if I can contribute anything else.


1 Like

Hello @bfuehrer and welcome to the NVIDIA developer forums!

Thank you for bringing this to our attention, I will forward the information.

Hi @MarkusHoHo ,

is there any news/progress on this? I tried the game ready driver v512.15 but the problem still persists. Unfortunately this bug adds a lot of overhead for us because we currently need to disable affected devices or features for our customers from running at all. Can you maybe based on similarity of driver implementation give us a hint which series are more or less likely to be affected by this so we can ideally be less conservative in our heuristics of what we disable?

Hi @bfuehrer , @MarkusHoHo

@bfuehrer , Please Update you simple project for multi GPU systems:

    VkPhysicalDevice physicalDevice;
// 1. will be crash for single GPU!
// 2. can't select GPU
    physicalDevice = devices[1]; 

Hi @AndreyOGL_D3D ,

please try this version (474.7 KB)

Hi @bfuehrer