Hacking Ansel to Slash VR Rendering Times

Originally published at: https://developer.nvidia.com/blog/hacking-ansel-slash-vr-rendering-times/

Warrior9 VR team members started working on The PhoenIX – a sci-fi animated series in virtual reality (VR) — two years ago. The tools and technology used to create CG imagery have rapidly evolved during those two years, and our production process needed to evolve with it. VR rendering techniques can often be complex and…

nice hack, although im pretty sure this macro approach was solved already here - https://www.youtube.com/wat...