Hair that looks good in CC 3.4 is not exported perfectly to USD.
Check these out - in Machinima Path-traced renders:
Can you see that seam in hear line? There is no such error visible in CC.
From distance it looks just fine:
I tried this with a more pro hair asset, “Classic Bun” the issue remains, now it looks like there is a black thin line…
Here we have it just nice in CC:
Please help to get over with this?
Hi pekka.varis,
I don’t have the same hair in hand, the seam is caused by the scalp.
You can uncheck the “cutout” checkbox in path-traced mode to solve it, as shown by the 2 following screenshots.
In real-time mode, it should be checked and increase the “Opacity threshold” value until it disappears.
You can refer to the post in Reallusion Forum for more details
https://forum.reallusion.com/FindPost479689.aspx
Great!
Unticking that “Enable Opacity Cutout” option fixed this :)
But unfortunately only for the premium hair asset Classic Bun:
https://marketplace.reallusion.com/classic-bun
In the cc 3.4 free trial hair assets there is not this option in shader…
Is there something that could make this trick for these hair assets?
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which one are you referring to?
I think all of them have this attribute, although the material name may not be “scalp” exactly
It would be great if they all have that feature!
See this video:
The hair is this free CC3 embed hair:
in CC, before you export change hair’s mesh “scalp_high_polytail” type from “Digital_Human Hair” to “PBR”
then you should see the it
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SO nice :)
Thanks again weienchen
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system
Closed
August 27, 2021, 3:03pm
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