Have lidar stop on mesh like camera

Hi there,
is it possible to have the lidar return “hit” whenever it encounters a mesh and not a collider? a bit like how the camera works.

Unfortunately, for dynamic meshes, collision do not work. So using a lidar is pretty much useless.

Hi - Sorry for the delay in the response. Let us know if you still having this issue/question with the latest Isaac Sim 2022.2.1 release.

Yeah, the new rtx lidar seem to work!

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