Can anyone point me to a simple current GPU implementation of Hough Transform for straight lines?
many thanks
Jonathan
recent CUDA/OpenGL for Jetson would be good…
without too many dependencies like, OpenCV…
this description seems easy to follow, but no code and a few years old:
Figure 41-3 Generating a Hough Map
http://http.developer.nvidia.com/GPUGems3/gpugems3_ch41.html