So, I’ve read this (https://developer.nvidia.com/content/api-hooking-techniques-grid-cloud-game-streaming) blog post and am intrigued. I am a PhD student and will be looking at cloud gaming.
I’d like to know, is there an example somewhere that shows how what is described in the post is done? I don’t mind which API I hook into, OpenGL or DirectX is fine, but since I am brand-spanking-new to both of those API’s, I’d really appreciate a how-to-guide showing some basic techniques, just to get me started.
Thanks!
-R