How do I create a WinRT app using DirectX 11.1 and CUDA

There is an example from CUDA Samples :: CUDA Toolkit Documentation
which demonstrates Direct3D11 interoperability with CUDA for Windows desktop applications.

I use Visual Studio 2012 and would like to build a WinRT application using DirectX and CUDA.
Is there any example that shows how to do that?

Any help is highly appreciated.