How do I get names out of a PxStringTable?

I am trying to get the names of objects I load from .Repx files and I cant figure out how to use the PxStirngTable. Can someone please show me how to get object names out of the PxStringTable that comes from the deserializeFromRepX function.

Thanks,
David

mStringTable = &PxStringTableExt::createStringTable( getFoundation().getAllocator() );

PxDefaultFileInputData data(getFilename(“file.repx”));

RepXCollection* collection = createCollection(data, getFoundation().getAllocator());
addObjectsToScene(*collection, physics, getFramework().getCooking(), scene, mStringTable);
collection->destroy();

PxActor* actors[512];
scene.getActors(PxActorTypeSelectionFlag::eRIGID_DYNAMIC, &actors[0],512);
PxU32 nbActors = scene.getNbActors(PxActorTypeSelectionFlag::eRIGID_DYNAMIC);

for (PxU32 i =0; i < nbActors; i++)
{
actors[i]->getName();

}