How do you use Flow in other DCC applications?

Trying to use a Flow USD asset in Unreal does not work. Previously you would build a custom version of UE with flow built-in but this has not been updated for any recent version of UE. Can you convert Flow to flip books? I think that if Omniverse is going to promote Flow that we should be able to use it in other DCC apps. Maybe a plugin for Nvidia Gameworks frameworks like Flow and Flex or a conversion tool to VDB, Flipbooks or whatever format is necessary to use in other tools. One of the main selling points of Omniverse is USD interoperability but currently that does not work for Flow, Flex, Blast. Any plans on fixing this?

Outputting Flow to VDB will be supported in a future release.

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