How DSC Will Enable Higher Fidelity in VR Experiences

Originally published at: How DSC Will Enable Higher Fidelity in VR Experiences | NVIDIA Developer Blog

By Arpit Agrawal HMD vendors now have access to Digital Stream Compression (DSC) through the VRWorks DirectMode API available in VRWorks Graphics SDK v3.4. Let’s explore this feature and how it enabled higher resolution VR experiences. What is DSC? As described in VESA’s white paper: Display Stream Compression (DSC) was developed as an industry-wide standard…

Hello, I downloaded a VRworks_3.5.2_graphics_public SDK, but it did not mention the API that can modify VESA DSC configuration. So, where can I find the API to modify VESA DSC PPS? For example, modify slice_width, Color_Format and so on.