how the opengl draw the picture

static struct fb_ops nvidia_fb_ops = {
.owner = THIS_MODULE,
.fb_open = nvidiafb_open,
.fb_release = nvidiafb_release,
.fb_check_var = nvidiafb_check_var,
.fb_set_par = nvidiafb_set_par,
.fb_setcolreg = nvidiafb_setcolreg,
.fb_pan_display = nvidiafb_pan_display,
.fb_blank = nvidiafb_blank,
.fb_fillrect = nvidiafb_fillrect,
.fb_imageblit = nvidiafb_imageblit,
.fb_copyarea = nvidiafb_copyarea,
.fb_cursor = nvidiafb_cursor,
.fb_sync = nvidiafb_sync,
};

does the opengl will call the nvidiafb_imageblit to draw the picture ?