# How to accelerate single stream pipeline with batch size grater then 1

**URL:** <https://forums.developer.nvidia.com/t/how-to-accelerate-single-stream-pipeline-with-batch-size-grater-then-1/235348>\
**Category:** DeepStream SDK\
**Created:** [November 25, 2022, 6:45am UTC](https://forums.developer.nvidia.com/t/how-to-accelerate-single-stream-pipeline-with-batch-size-grater-then-1/235348 "2022-11-25T06:45:46Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![fanzh](https://sea2.discourse-cdn.com/nvidia/user_avatar/forums.developer.nvidia.com/fanzh/32/115955_2.png) [@fanzh](https://forums.developer.nvidia.com/u/fanzh)\
**Post date:** [November 29, 2022, 7:33am UTC](https://forums.developer.nvidia.com/t/how-to-accelerate-single-stream-pipeline-with-batch-size-grater-then-1/235348/6 "2022-11-29T07:33:53Z")

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> [@andhover](#):
>
> Can ds work with batches greater than 1 for one source to increase  
> fps?

no, batch-size should be same with source number, what is your source 's fps? if you developed your own DS C++ code, you could also refer to [DeepStream SDK FAQ - #12 by bcao 4](https://forums.developer.nvidia.com/t/deepstream-sdk-faq/80236/12) to measure the latency of the pipeline comonents. please refer to this topic [The deepstream-test3 demo using rtsp webcam delayed](https://forums.developer.nvidia.com/t/the-deepstream-test3-demo-using-rtsp-webcam-delayed/231987)

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