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Isaac Sim Version
4.5.0
4.2.0
4.1.0
4.0.0
4.5.0
2023.1.1
2023.1.0-hotfix.1
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Ubuntu 22.04
Ubuntu 20.04
Windows 11
Windows 10
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Could you please provide the full log from your attempt to bake the simulation? Are there any error messages or warnings that might help identify the issue?
However, as mentioned previous, this is not the best way of baking animation data. Using stage recorder still works with an “over” layer and it works well for one or two objects. But you need a separate file for EACH object. This makes it very impractical.
The better way to bake in physics simulations is with the OMNI PVD Extension, found in the Extension Manager.
See this video for how to use it. It is very simple.
Please make your video public. By the way, I was able to successfully control the animation using the Timeline extension by following the instructions.
OK I can see the error in the video. You are not doing the most important step. You have to remove all the physics from the scene before you can apply the animation cache. That is the entire point of this.
You run the physics, which records an animation cache
you REMOVE all physics from the objects. See in my video.
you then apply the cache to drive the simulation without the need for physics. If you leave the physics attached to the objects before applying the animation cache, it will ignore it.
If it does not work for you, I do not know why. I just did it again on a fresh machine and its fine. I have to close this thread. I know the answer is correct.