How to configure STUN server?

I’m trying to run CloudXR in AWS Wavelenght where incoming UDP traffic blocked. Hence my NAT punch through is not working. I was wondering how i can configure my own STUN server within cloudXR? I didnt see anything described in the docs: Command-Line Options — NVIDIA CloudXR SDK documentation

Log files:

#5(I)[2022-02-23 12:43:12,069]=12:43:12={2120}<NattHolePunch>    NattHolePunch: Send source ping hash XNV676567957 on port 47999 to destination address ...: Success
#6(I)[2022-02-23 12:43:12,069]=12:43:12={2120}<NattHolePunch>    HMAC PING: 6C9E...4216 [64]
#7(I)[2022-02-23 12:43:12,069]=12:43:12={2120}<NattHolePunch>    NattHolePunch: Send source ping hash XNV676567957 on port 47999 to destination address ...: Success
#8(I)[2022-02-23 12:43:12,069]=12:43:12={2120}<NattHolePunch>    HMAC PING: FEBA...A2D3 [64]
#9(I)[2022-02-23 12:43:12,069]=12:43:12={2120}<NattHolePunch>    NattHolePunch: Send source ping hash XNV676567957 on port 47999 to destination address ...: Success
#0(E)[2022-02-23 12:43:12,070]=12:43:12={2120}<NvNetworkWin32>   Socket Receive: Error occurred: 10052
#1(E)[2022-02-23 12:43:12,070]=12:43:12={2120}<NvNetworkCommon>  Socket Receive: failed to receive 4096 bytes using socket 3836 (Error: 10052, result: 0x8000000b)
#2(E)[2022-02-23 12:43:12,070]=12:43:12={2120}<NattHolePunch>    NattHolePunch: Failed to receive ping on port 47999 from ... .. (Error: 0x8000000B)
#3(E)[2022-02-23 12:43:12,070]=12:43:12={2120}<NattHolePunch>    NattHolePunch: Failed to receive hole punching packet