How to create voxelized tetrahedral mesh in Isaac Sim 2023.1.0?

In 2022.2.x versions of Isaac Sim, we can call “CreateVoxelTetrahedralMeshCommand” to voxelize triangle mesh. This method comes from omni.physx.internal. However, this package is removed from 2023.1.0, I wonder what is the proper way to create voxelized tetrahedral mesh in 2023.1.0. Thanks!

Hi @jzhan247 - sorry for the slow response, this slipped. Please look for deformableUtils.py and then compute_voxel_tetrahedral_mesh in there.

Philipp

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