Isaac Sim Version
[ ] 5.0.0
Operating System
[ ] Windows 11
GPU Information
- Driver Version:
Topic Description
Hi everyone — I’ve progressed well on the robotics/control side, but I’m stuck on buoyancy. To isolate the problem, I’m trying the simplest possible case: make a 1×1×1 cube float. After ~2 weeks of reading docs, forum posts, and experiments (plus some ChatGPT help 😅), I still can’t get it to float.
I suspect my Python script is correct (code link below), and that I’m likely missing a critical setup step on the cube (e.g., physics/rigid body/collider/material/water setup). If someone who has successfully implemented buoyancy in Isaac 5.0 on Windows could point out what I’m overlooking, I’d be very grateful.
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What I expected: cube floating stably at the water surface
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What happens: cube sinks / doesn’t respond to buoyancy forces
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What I’ve tried: enabling rigid body & collider, checking extension load (omni.physx), different mass/density, different backends, timeline run/pause, etc.
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GPU & driver: (add model + driver version)
Thanks in advance for any guidance!