Please provide complete information as applicable to your setup.
• Hardware Platform (Jetson) • DeepStream Version 6.3 • JetPack Version (5.1.2) • TensorRT Version 8.5.2 • NVIDIA GPU Driver Version (valid for GPU only) • Issue Type( questions, new requirements, bugs) • How to reproduce the issue ? (This is for bugs. Including which sample app is using, the configuration files content, the command line used and other details for reproducing) • Requirement details( This is for new requirement. Including the module name-for which plugin or for which sample application, the function description)
Do you mean I shall add some customized implementation inside GstH264Parser? And re-compile and install it on Jetson device? Do you have a guide, how to do this?
Please provide complete information as applicable to your setup.
• Hardware Platform (Jetson / GPU) • DeepStream Version • JetPack Version (valid for Jetson only) • TensorRT Version • NVIDIA GPU Driver Version (valid for GPU only) • Issue Type( questions, new requirements, bugs) • How to reproduce the issue ? (This is for bugs. Including which sample app is using, the configuration files content, the command line used and other details for reproducing) • Requirement details( This is for new requirement. Including the module name-for which plugin or for which sample application, the function description)
@Fiona.Chen
That’s still no clear for me.
I am using the deepstream_test_3.py.
I don’t know how to use GStream APIs to extract SEI payload.
Do you have a piece of sample code for this?
Some pre-conditions for my system are
We are using deepstream-python
We are on Jetson device
We have multi rtsp streams to be processed
That’s why I am using deepstrea_test_3.py as a template.
If there is a way to modify some code inside deepstream_test_3.py to extract SEI payload, it will be great.
If we can’t archive this target by deepstream_test_3.py, please let me know how do I do this under deepstream framework.
The SEI header parsing does not need hardware resources. It has nothing to do with GPU, you can get the header data from the stream even in other platforms with the open source GStreamer APIs. The H264 spec is open standard( H.264 : Advanced video coding for generic audiovisual services (itu.int)). You may raise request to the GStreamer community for the API usages.