machinima only has audio2gesture how about audio2face how add this inside machinima?
@johnmrs06! In Machinima, version 2022.3.0 Beta, I see that there are several Audio2Face extensions enabled by default.
I also see Audio2Face options available under the Animation Tab
What specifically are you trying to do with Audio2Face? Have you tried installing the Audio2Face App from the Omniverse launcher, creating your facial animations, then importing that USD file into Machinima?
Wendy is right, that is the way to do it. Export cache from a2f app.
But they also now have this headless API:
Hey, how can I reach this interactive API documentation?
I have my localhost for Omniverse running:
and in Chrome too:
But if I press that link you have in the above post about interactive API documentation it gives me only:
If I paste the addres to Nucleus Navigator, I get:
I also tested this all by running the A2F 2022.2.0
No difference, the link http://localhost:8011/docs is dead.
Anyways, that is quite hard to use and you should be a developer…
So just follow the official way:
@pekka.varis , just saw this.
The workflow would be very similar based on those 6 videos workflow, but only do step 1-5.
But as there’s no live Audio2Face in Machinima, you’ll have to export the USD caches out from A2F (with ALL AS GEO CACHE option).
Then do Step 6 connection in Machinima using the cache.
Steps shown in this video
In that post is a good video I have made: