Hello everyone,
I am trying to simulate deformable objects like cloth in isaac-sim. I have learned that PhysX provides access to the position, velocity, and normals of individual particles in a particle system. Since isaac-sim’s physics engine is also based on PhysX, I am wondering if it is possible to access at least some of this information in isaac-sim as well. Can anyone please share some insights or suggestions on how to achieve this?
Thank you in advance for your help and advice.