I need to remove a face from a cube, therefore I need to select and remove a particular face from the cube mesh (so that I have a hollow box). How can I do this? Thank you.
Hi @federico.domeniconi. We don’t have any artist tool in Omniverse to do this currently. If you wanted to do it programmatically, you’d need to edit the
faceVertexIndices attributes on the Mesh prim to do that. Universal Scene Description: UsdGeomMesh Class Reference
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