I need to remove a face from a cube, therefore I need to select and remove a particular face from the cube mesh (so that I have a hollow box). How can I do this? Thank you.
Hi @federico.domeniconi. We don’t have any artist tool in Omniverse to do this currently. If you wanted to do it programmatically, you’d need to edit the points
, faceVertexCounts
, and faceVertexIndices
attributes on the Mesh prim to do that. Universal Scene Description: UsdGeomMesh Class Reference
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