Please provide complete information as applicable to your setup.
• Hardware Platform (GPU)
• DeepStream Version: 6.2
• Issue Type( requirement)
• Requirement details( This is for new requirement. Including the module name-for which plugin or for which sample application, the function description):
The dump storage of my application gets filled and the deepstream-app exits after printing an error msg(Error from sink_sub_bin_sink1: No space left on the resource). Now the video which was being dumped is not playable. Is there any way to make the video dumped playable? Or to trigger the stop of video dump before knowing that dump store is about to get filled? So that the video dump is safely stopped and dumped video is playable. I am using filesink for dumping the video.
we suggest that you save it as h264 data in your envionment. Even if there is a problem when you are dumping the data, it can still play normally.
......nvv4l2h264enc ! h264parse ! filesink location=seg_output.h264
okay…And can we trigger stop of video dump in filesink?
There is no update from you for a period, assuming this is not an issue anymore. Hence we are closing this topic. If need further support, please open a new one. Thanks
Yes. But you need to catch the right signal. You can refer to our source code:
struct sigaction action;
memset (&action, 0, sizeof (action));
action.sa_handler = _intr_handler;
sigaction (SIGINT, &action, NULL);
You need to add the signal capture code for your scene and then send an eos message.
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