Hi,
i’m on G80, have to use int64. Any suggestions or references? thanks a lot!
num += k * k * q; //k: int32, q: int in [0,4], num: the int64 to be simulated.
Hi,
i’m on G80, have to use int64. Any suggestions or references? thanks a lot!
num += k * k * q; //k: int32, q: int in [0,4], num: the int64 to be simulated.
Focused on same problem, best I have found so far
PRNG Random Numbers on GPU , W. B. Langdon . Code is in paper. He does byte by byte multiplication.
Hope that helps
www.essex.ac.uk/dces/research/publications/technicalreports/2007/ces-477.pdf