I want to make a scene where there is a sphere in it
and I want to make it squeezed
I think this has something to do the function of addForceAtVertex(),which is a function of class NxCloth
I used it and it makes no difference
Did anybody has used addForceAtVertex() before?
I need to know what will the result be if this function is actually working
and may some samples will help a lot.
Anyway I just want to find any opinions or ideas that I could use