Hey @toni.sm thanks for your answer !
I tried to use the add_reference_to_stage
method and wrote it like this :
def setup_scene(self):
world = self.get_world()
world.scene.add_default_ground_plane()
bin = world.scene.add(
add_reference_to_stage(
usd_path= '/home/user/Documents/scene.usd',
prim_path= '/World/Bin',
)
)
return
The problem now is that it says
‘Prim’ object has no attribute ‘name’
I assume it is due to the object generated by the add_reference_to_stage
function that has not the attribute set up correctly but I can’t manage to fix this. I tried to follow the steps given by Nvidia to work with USD here but without success…
Do you think you can help me on this ?