IDXGIOutput1::DuplicateOutput breaking G-Sync

Hi,

when activating AMBIENTpx in Aquasuite, G-Sync mode stops working after 1 sec.
When i start or re-enter a game i see the adaptive framerate for 1 second, after that the monitor get fixed at 120hz.
In Pendulum Demo i see the mode switches from G-Sync to fixed after 1 second and after that it cannot be reactivated.

Logitech G-Hub effect “Screen Sampler” does practically the same thing, but activating this effect does not bug G-Sync, though it maybe uses a different api method.

I already asked for support at Aquacomputer but they say this is a driver issue, because they are using the windows directx api.
They use: https://docs.microsoft.com/en-us/windows/win32/api/dxgi1_2/nf-dxgi1_2-idxgioutput1-duplicateoutput

Is there any chance that you can reproduce this issue in your lab and get in contact with Aquacomputer?

Solving this directX api issue may solve unspecified relating issues too.

Greets
Donny