I have created an application where I’m rendering camera frames using EGL Renderer(Jetson Multimedia Api), Application works fine on Unity, but when I was trying to run the same application in OPenBox I’m getting Image Tearing, Is there any configuration file which I need to change to fix the issue.
I’m running my application on Jetson Nano (Jetpack 4.6.2)
I tried running jetson_clocks but still, I’m getting Image tearing, I think it has to do something with the compositor, as the application works fine on unity and LXDE