Hi, I wanted to know, can you import a Jpeg, BMP or PNG file onto the Omniverse stage and apply on it on a shape or object? For example, in Unreal you can apply decals and add them on a object. For example a graffiti artwork onto a wall and it blends onto the object. Is that possible in Omniverse?
Just figured it out with Unreal. When you export your scene, on the dialog export box you’ll see an option which will say ‘Export Decal Actors as Planes’. Select that and it will export them as planes on the stage in Machinima. Although, I still don’t know how to do it manually but only on Unreal.
See this, these are are settings to use on a plane to have png image with opacity.
Hope yo can re-make this?
If you have problems with opacity quality on this “one png” solution, you can make a different black&white jpg image for the opacity, and use it:
thanks Pekka! I’ll try that and see if I can get it to work and let you know :)
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